Noah Girouard King · Eski
I build across equations, code, sound, images, networks and systems.
This is my home for the work I make: original mathematical writing, generative software, music, visual work, Tabletime, EQR, sCode, sOS, books, releases and the experiments connecting them. I describe the overall direction simply as science, arts and adventure.
What I'm trying to validate
Validation by translation
I take ideas that begin as mathematics or writing and force them into other forms: shell scripts, deterministic sequencers, audiovisual systems, social algorithms, language/runtime work and operating-system images. I want to know whether the structure survives translation instead of only sounding convincing in prose.
Reproducibility as evidence
In Groovebox I use deterministic seeds because I want the same seed and settings to produce the same result. That makes a generative result something I can repeat, compare, export and inspect instead of treating it as a one-off performance.
Meaning made calculable
In Tabletime I give tags arithmetic values, signs, comparisons and separate numeric/topic roles. I'm testing whether attraction, repulsion, timing and relevance can stay explicit enough for people and independent hosts to inspect instead of disappearing inside an opaque ranking system.
Continuity through the stack
I built sCode and sOS to push the same project language below the application layer. My goal is for the ideas I use in applications to remain expressible in runtimes, packaging, boot systems and operating-system tooling.
Art as another test surface
I use music, visuals and long-form writing as additional forms of the same work. Names such as Meum, generative audiovisual systems and recurring geometry let me hear and see concepts that would otherwise exist only as notation or code.
Public, inspectable artifacts
I publish repositories, releases, a live social application, a book, music, visual work and runnable builds because I want the work to be testable in concrete forms. Implementation does not automatically prove every scientific claim, but it does expose what my models actually do.
My standard: I want my ideas to be written clearly enough to implement, deterministic enough to repeat where determinism is intended, and open enough that someone else can inspect the artifacts and decide what the results demonstrate.
Featured video
A featured video from my channel. No autoplay.
How I connect the work
One practice, several forms
I work across mathematics, software, electronic music, visual art, books, collecting, gardening and outdoor interests. I don't treat those as isolated identities. I use different media when they give me a better way to test, build, explain or experience an idea.
mathematicssoftwareelectronic musicvisual artbooksrocks & mineralsgardeninghiking
Why I keep translating ideas
A formula can become a program; a program can become sound or image; a social rule can become a database operation; an application concept can be pushed into a runtime or OS. I use those translations as separate test surfaces for the same underlying ideas.
See what I'm validating
Music is part of the system
My main project families
Scientific Theories and Inventions
My 93-page book is a written source layer for mathematical, scientific and inventive ideas that I also explore in code.
Read online →
Mathematician's Groovebox
I built Groovebox as a deterministic generative music, visual and game engine driven by mathematical seeds. It is one of my main executable test benches.
Project notes →
Tabletime
I built Tabletime as a PHP/MySQL social system centered on numeric and topic tags, bounded storage and independent host federation.
Open Tabletime →
EQR
I use the Equation of Reality scripts to put mathematical relationships into directly executable computation.
Download EQR →
sCode / sOS
I use sCode and sOS to push the ecosystem below applications into language/runtime and operating-system work.
sOS guide →
GOAVA
My generative optimized audiovisual algorithm connects algorithmic composition with the larger audiovisual project family.
Open repository →
FEATURED · TREASURE ACRES
Guides & direct downloads
Install / test sOS
My safe build, QEMU test, USB/live boot and install path.
Open guide →Build sCode
Linux build path, stage-0 requirements, validation status and platform notes.
Open guide →Build Groovebox
Cross-platform build entry points and a minimal first-sound workflow.
Open guide →All releases
Groovebox, Tabletime host kits, sCode, EQR, books and selected small historical downloads.
Downloads →
My earlier public software
Catwalker
I made this Python/Pygame interaction game in the earlier part of my software history. The original builds now live in my pre-2019 GitHub archive.
Pre-2019 archive →WaveBricks
This earlier generative audiovisual workstation centered on sinusoidal construction, composition and visual interpretation, and it led toward my later audiovisual systems.
Historical notes →CS Figures
I used alternate counting, multiplication structures, heuristic fractal/music output and visualization as another way to turn mathematical structure into perceptible artifacts.
Local + GitHub downloads →Bananadine + server files
These preserve my earlier game/story and network/server work alongside the math and audiovisual projects.
Local + GitHub downloads →
Elsewhere
Linktree
My broad public directory for music, art, code, commerce and profiles.
Open →GitHub
My public repositories for current and historical software.
Open →DeviantArt
My visual gallery.
Gallery →Bandcamp
Grooves by _eski.
Listen →Amazon Author
My author page.
Books →eBay / Treasure Acres
My collecting and physical-goods storefronts.
Open eBay →
I keep direct phone numbers and personal email addresses off this page. My Linktree is the current public directory for contact routes.